Amiko Legends Glossary
The Amiko Legends glossary defines 34 status effects in 10 categories and 27 combat mechanics in 5 categories, from Burn and Poison to Priority and Chain Hit. Open a set for every definition in battle terms, from the same data the app's glossary reads.
Status Effects
Status effects are temporary modifiers an ability applies during battle: damage over time, stat buffs and debuffs, shields, control effects and healing. The list below groups all 34 by category. Open the Status Effects glossary for what each one does and how it stacks.
- Offense (3): True Damage, Recoil Damage, Damage
- Stat Buffs (5): ATK Buff, EATK Buff, DEF Buff, EDEF Buff, Speed Buff
- Stat Debuffs (5): ATK Debuff, EATK Debuff, DEF Debuff, EDEF Debuff, Speed Debuff
- Defensive (4): Absorb, Shield, Ward, Undying
- DoT (5): Curse, Poison, Blight, Burn, Corrupted
- Control (5): Shadowbind, Shackle, Cloud, Immobilized, Zapped
- Recovery (2): Heal, Healing Over Time
- Utility (1): Ailment Shift
- Buffs (1): Elemental Resistance
- Debuffs (3): Elemental Vulnerability, Diseased, Doused
Combat Mechanics
Combat mechanics are the battle systems and actions behind abilities: who moves first, how damage is modified, which stat an ability scales with, what triggers when a hit lands, and actions like dodging, reflecting, cleansing or stealing life. The list below groups all 27 by category. Open the Combat Mechanics glossary for how each one resolves in a match. Together with the status effects, they explain the text on every ability.
- Priority (2): Priority+, Priority--
- Damage Mod (7): Lifesteal, Chain Hit, Counter-Attack, Conditional Multiplier, HP-Scaling Damage, HP-Scaling Heal, Mana Generation
- Stat Scaling (3): Alt Stat (Physical), Alt Stat (Ether), Copy Attributes
- Conditional (10): Conditional Trigger, Lucky Hit Trigger, Unlucky Hit Trigger, On Hit Trigger, On Damaged Trigger, Status Conditional, HP Conditional, Stat Conditional, Elemental Effectiveness, Dodge Punish
- Defensive (5): Dodge, Reflect, Deflect, Cleanse All, Cleanse Special
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Frequently Asked Questions
What is the difference between a status effect and a combat mechanic in Amiko Legends?
A status effect is a temporary modifier an ability applies during battle, such as Burn, a shield or an ATK buff. A combat mechanic is a battle system that changes how abilities resolve, such as priority, chain hits and stat scaling.
How many status effects and combat mechanics are there in Amiko Legends?
There are 34 status effects in 10 categories and 27 combat mechanics in 5 categories. The counts come from the same definitions the app's glossary reads, so they change when the game data does.
Where can I look up what an ability's effect does?
Each Amiko's ability list names its effects. Look the name up in the status effects glossary for the full definition, or in the combat mechanics glossary for rules like priority and chain hits.